Tuesday, November 4, 2014

Clay Modeling: Week 3

Today, we continued our work with clay modeling by having a free class to sculpt anything we wanted, preferably characters of ours.

Just this class I managed to make about 5 different characters and items that I really wanted to make! One I've been working on for a long time, and the rest I made to try and test out proportions.


This first character, who I named "Domino", is a humanoid canine with a hat and a collar. He's the only character here that I worked on prior to this class in other mediums and programs. His main weapon is a hammer, which I also made as a model.


The next model I made was this "Darkball" with an angry expression. This is what the main antagonist will look like for the story, or at least a rough version of what he'd look like. Very simplistic.


The third model is me experimenting with a frog character. I think I was initially confused with a frog's anatomy with a humanoid structure, so I tried to make the eyes bigger on the head as opposed to making them more human-like in placement and size. His weapon would be a staff, which isn't all that impressive as a clay model since its just a stick.


And finally, I have the last model which is a winged snake. I like how the head came out as well as the wings placed on the body, and how the head was supported on the body itself. I think there's a specific name for a winged snake in ancient myths: a Quetzalcoatl I think.


As a whole though, I think the models came out beautifully and I'm very proud of how well made I made them, considering I never made many clay models.

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