Since last class last week was a work session, it gave us time to fix up our models for show and make them look more presentable. I took the scans from MakerBot and put them into Mudbox and Maya to see if I could edit them any.
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The two I made, the dog head and the full dog character, each looked better in one program compared to the other. The full dog body needed additional editing because the tail was cut in half and part of it was floating in the air after MakerBot scanned it.
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The head however looked basically the same and little was changed to that once pulled into one of the other programs. For my final, I do want to fix the full dog model, though the tail will be an issue. I've tried sculpting over it in Mudbox but no luck just yet.
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