Tuesday, September 30, 2014

Sketching Models: Week 3

I hadn't realized how much paper I was using the past few classes, I'm almost out of sheets in the pad. Might need to pick up a new one before class, or at least be more careful with how many sheets I use.


I like how a lot of my character work came out, I feel very confident with how I draw him! Of course I still need practice but still, it's looking very good.


Did some practice with my sketching with a friend over the week too! Drawing things without looking at the paper is good practice for hand-eye movement.



I can feel myself getting better every week, slowly but surely.

Wednesday, September 24, 2014

Sketching Models: Week 2

Second time drawing a live model, and I think I'm slowly improving in the overall shape of my sketches. They look a little more realistic I think, compared to last week.



I'm especially proud with how the shadows ended up looking. They look better when they're more subtle.

And even just keeping with my "sketching" technique instead of just "line drawing", my drawings look even better than ever! More round, more proportionate.


Gotta love that Kirby though.

I drew one of my friend's heads so I can better understand its shape and whatnot. I think its easier on people who have less hair because I can see their shape a lot easier. But I did do some character work, thinking about what or who I wanted to use for my sketches next class.



Still on the fence, but I'm confident about it.

Tuesday, September 16, 2014

Sketching Models: Week 1

For my first time sketching a live model, I think I did pretty decent. There was a lot I tried for the first time that ended up working out or helping me evolve my drawing skills.



Personally I think my drawings are near chicken scratch, just drawing lines and constantly erasing because things look wrong. But then I tried to "sketch" lines instead of drawing them, just making marks with my pencil in the general shape that I want to make, it actually looked really good!



For expensive pencils, they actually worked really great. I used an average one to sketch out figures, the thickest pencil to outline their shape, and the one in between to do shadow. Light and shadow in my drawings wasn't something I did because it looked out of place, but on my drawings it really helped bring it together with the proper pressure on the pencils.


I'm looking forward for next class so I can do some more drawings. I feel really confident about them, and hope it improves more as I draw.

Wednesday, September 10, 2014

Eggcellent Texturing!

For the second day in Mudbox, we learned how to make an egg using different layers and textures so it looked as realistic as possible. It was really cool, especially when I held "control" during one of the brushes or stencils and turned parts of the egg blue!
I forget how exactly I did it, like what tool, but it was really awesome! It ended up looking like a dinosaur egg thanks to the coloration and textures, and I'm really psyched with how it came out!

Wednesday, September 3, 2014

First Time in Mudbox!

I know I've heard of Mudbox before, but I never really knew what it was till last week. I've seen Mudbox get used for character models for one of my favorite games, the online MOBA League of Legends.

Just by messing around with it, I kinda liked what the interface was; kinda simple but with a lot of possibility for making stuff. I tried to make a duck bill on the model head, but it looked more like a muzzle. So I kinda turned it into a dog-version of Mr. T.




The pepper model took me two tries, one to get used to modeling something on purpose. It messed around with the stencils, so it ended up being a spiky pepper like it was covered in mold or something.




The second model went a lot smoother, having found out I can actually mirror my edits on any of the axis. I'm really happy with how it came out! Really smooth and realistic.





I wonder what I'll make next in Mudbox.