The final product of this class has amounted to two models, edited and refined in 3D programs such as Maya and Mudbox.
From what started out as some minor sketches and drawings ended up becoming more 3-Dimensional as the semester went on, and I'm really happy to see the growth. Originally I thought my drawing skills were rather bad, but after the sketching period I realized I was a lot better than I thought! Not as much as some others, but I felt a real improvement in it.
Four weeks drawing models was a bit of a surprise for me. And modeling with clay was something I never thought I'd do before as well. Even if some of my models fell apart right before I could scan them, the ones that did get turned into 3D prints were 100% accurate to the scans! Even though one of the character's tail was kinda split and floating on it's own, I tethered it pretty quick in Maya and Mudbox.
This class helped me see how artistic I could be outside of a computer screen, and gave me the start of making my own world of characters expand myself, with a pencil and a sketchpad.
Tuesday, December 16, 2014
Wednesday, December 3, 2014
Final Week of Class
This class' models have been done in both Mudbox and Maya, and look good, in addition to the fact that I asked Dickie to use the 3D Printer to make models of them!
Both my dog head and full dog character have been created, and are spot on from the model after chipping away all of the supports.
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It took the better part of an hour or two, but they look amazing!
Both my dog head and full dog character have been created, and are spot on from the model after chipping away all of the supports.
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It took the better part of an hour or two, but they look amazing!
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