I know I've heard of Mudbox before, but I never really knew what it was till last week. I've seen Mudbox get used for character models for one of my favorite games, the online MOBA League of Legends.
Just by messing around with it, I kinda liked what the interface was; kinda simple but with a lot of possibility for making stuff. I tried to make a duck bill on the model head, but it looked more like a muzzle. So I kinda turned it into a dog-version of Mr. T.
The pepper model took me two tries, one to get used to modeling something on purpose. It messed around with the stencils, so it ended up being a spiky pepper like it was covered in mold or something.
The second model went a lot smoother, having found out I can actually mirror my edits on any of the axis. I'm really happy with how it came out! Really smooth and realistic.
I wonder what I'll make next in Mudbox.







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